Document Type
Honors
Department
Mathematics and Computer Science
Abstract
Explores the design and development of a simple, 3D flight simulator. The resulting application allows users to pilot an abstract human avatar and to create free-hand strokes and physically-based explosions onto the environment through a ball discharge meta-game feature. Uses the C++ language, and the ancillary programming API libraries, OpenGL, GLEW, and Win32.
Recommended Citation
Mota, Michael A., "Inter Spem et Metum, Fiat Lux" (2010). Honors Projects. 34.
https://digitalcommons.ric.edu/honors_projects/34
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Included in
Aerodynamics and Fluid Mechanics Commons, Applied Mathematics Commons, Navigation, Guidance, Control and Dynamics Commons, Programming Languages and Compilers Commons, Software Engineering Commons